Pick a starting point
| If you want… | Try… | What you do |
|---|---|---|
| A board game | Chess, Checkers, Connect Four or Reversi | Take turns and work toward the game’s objective. |
| Questions and guesses | Trivia Duel or Two Truths | Answer a question or decide which statement is false. |
| A choice to discuss | Would You Rather or What If… | Choose a direction and explain your reasoning. |
| A shared story | Build Together | Continue a story one contribution at a time. |
| A paddle game | Yume’s Pong Showdown | Play the paddle duel with Yume. |
Choose for your break
A turn-based game may suit a break when you want to think between moves. A conversational activity works when the discussion is the point. For something quieter, browse the study and story options in the catalogue.
You do not need to know what to say before opening a game. Its rules or first question give the conversation a starting point.
Keep the controls clear
Some activities use an on-screen board or other touch controls. A voice feature elsewhere in the app does not mean every game is fully voice-controlled. Use the controls shown by the game you open.
The catalogue is the place to check each game’s description. It also distinguishes activities available with either character from those associated with Nari or Yume.